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LSDE Dialog Engine / BlueprintConnection

Type Alias: BlueprintConnection ​

BlueprintConnection = Link & object

Defined in: types.ts:35

A wire seen from OUTSIDE the block that carries it.

In the payload a wire is a Link listed in block.next, so it only knows where it goes — where it comes from is the block holding it. Graph inspection needs both ends, so the engine flattens every next into this shape. Nothing in the file has it; it exists only in memory.

Type Declaration ​

from ​

from: string

The id of the block this wire leaves, within its scene.