LSDE Dialog Engine / ConditionContext
Interface: ConditionContext
Defined in: types.ts:357
What a CONDITION handler gets.
Extends
Properties
actors
actors:
Card[]
Defined in: types.ts:316
Every card the block cites, resolved through the export's cards table, in file order.
Inherited from
cases
cases:
RuntimeConditionCase[]
Defined in: types.ts:364
The block's cases, each with its port and its pre-evaluated result.
With onResolveCondition() installed the engine has already evaluated them and already knows where to go — the handler becomes a place to log or to override, and is optional.
character
character:
Card|undefined
Defined in: types.ts:314
The actor onResolveCharacter() picked for this block, or undefined.
A block lists a CAST in actors — card ids, in an order LSDE deliberately refuses to give a meaning to. Whether the first one speaks, whether they all do, whether the rest are simply present is the game's call, so the engine hands the whole list to onResolveCharacter() and keeps whatever comes back. It does not elect a first one, the way v1 did.
Inherited from
emotion
emotion:
Card|undefined
Defined in: types.ts:324
The emotion of the block, resolved through cards — the TONE of the line, not of a speaker.
In v1 each character carried its own emotion, which meant writing the same feeling twice for two actors saying one sentence, and being free to desynchronise them by accident. A block is one line and one line has one tone; actors says who may carry it.
Inherited from
intensity
intensity:
number|undefined
Defined in: types.ts:326
How strongly, when the writer set an emotion. Passed through untouched.
Inherited from
preventGlobalHandler
preventGlobalHandler: () =>
void
Defined in: types.ts:328
Stop the global (Tier 1) handler from running after this scene handler.
Returns
void
Inherited from
BaseBlockContext.preventGlobalHandler
resolve
resolve: (
port) =>void
Defined in: types.ts:371
Override the exit port. Takes a PORT NAME: out, default, or a case port (K1).
v1 took boolean | number | number[] — three shapes for one method, the third being the dispatcher. Both are gone: a condition picks one path.
Parameters
port
string
Returns
void
