LSDE Dialog Engine / ConditionCase
Interface: ConditionCase
Defined in: blueprint-types.ts:170
One case of a condition or a router block: the exit port, and what must hold for it. The data is identical on both; only the engine's reading differs - see BlockType.
Properties
port
port:
string
Defined in: blueprint-types.ts:172
The exit port of this case (K1...), or the block's out when cases share one exit.
when?
optionalwhen?:ConditionTest[]
Defined in: blueprint-types.ts:174
Absent = always true. Such a case makes every following case unreachable.
