Skip to content

LSDE Dialog Engine / BlockCharacter

Interface: BlockCharacter

Defined in: types.ts:182

Character (actor) assigned to a block.

Properties

emotion?

optional emotion?: string

Defined in: types.ts:190

Emotion label for the character in this block (e.g. "happy", "angry", "sad").


emotionIntensity?

optional emotionIntensity?: number

Defined in: types.ts:192

Emotion intensity (e.g. 0 = neutral, higher = stronger).


id

id: string

Defined in: types.ts:186

Game-side character identifier. Use this to look up the character in your game engine.


name

name: string

Defined in: types.ts:188

Display name for debugging and editor preview. Not intended for in-game display.


uuid

uuid: string

Defined in: types.ts:184

Internal UUID used by the dialog engine.